new Parameters()
List of constants of the FM.js engine.
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Members
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<static> AUDIO :String
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Identify an audio asset.
Type:
- String
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<static> COLLIDER_MINIMUM_SIZE :Number
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Minimum width and height of a collider, must be equal to the minimum width a tile can have.
Type:
- Number
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<static> debug :Boolean
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Debug mode.
Type:
- Boolean
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<static> DOWN :String
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Identify the down.
Type:
- String
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<static> DYNAMIC :String
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Box2D body type.
Type:
- String
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<static> FILE :String
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Identify a file asset.
Type:
- String
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<static> FPS :Number
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FPS at which the game is running.
Type:
- Number
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<static> IMAGE :String
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Identify an image asset.
Type:
- String
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<static> KINEMATIC :String
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Box2D body type.
Type:
- String
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<static> LEFT :String
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Identify the left.
Type:
- String
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<static> PIXELS_TO_METERS :Number
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Used for Box2D conversion.
Type:
- Number
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<static> RIGHT :String
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Identify the right.
Type:
- String
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<static> STATIC :String
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Box2D body type.
Type:
- String
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<static> UP :String
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Identify the up.
Type:
- String
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