Class: Component

Component

FM.Component

new Component(pComponentType, pComponentOwner)

Top level object shared by every components. You need to add the created component to the game object owner.
Parameters:
Name Type Description
pComponentType string Type of the component to add.
pComponentOwner FM.GameObject Game object that owns the component.
Author:
  • Simon Chauvin
Source:

Members

name :FM.ComponentTypes

Component's name.
Type:
Source:

owner :FM.GameObject

Component's owner.
Type:
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Methods

destroy()

Destroy the component and its objects.
Source: